Amazing facts about the Hellbird: it used more than 50 different particle systems to cast a spell of infinite darkness on my GPU, and it builds its nest out of lost souls :)
Final Renders
https://www.youtube.com/watch?v=py_kXaYnfSo&feature=youtu.be


Work in Progress Gallery

1: Sculpted head, first try

2: Sculpted body, first try-- getting a general sense of proportions

3: Head with more detail

4: Head and body with more detail

5: Initial materials

6: More head refinements, + arms as separate geometries

7: Body refinements, legs as separate geometries, downy feathers with particle system

8: Single primary wing feather with particle system

9: A full wing with primary + secondary feathers and coverts, a foot

10: Head and body second try, initial materials

11: Creepy vertex painting time!

12: Full body vertex paint

13: It took so long to figure out how to mirror the wings with particle systems, I had to brute force it but got good enough results.

